Special Actions

Special actions are actions which are only able to be performed if you have the proficiency in the skill used to perform the special action. Other requirements might need to be met to perform such actions and if so, it is specified in the description of the action. The following actions described below are usually take an action to perform unless stated otherwise.

Lockpicking (Sleight of Hand):

Disable Trap (Sleight of Hand):

Skinning (Survival):

Identifying Rare Diseases (Medicine):

Identifying Rare Plants (Nature):

Identifying Rare Animals (Nature):

Identifying Rare Materials (History):

Identifying a Potion (Arcana/Nature):

Identifying Poison (Arcana/Nature):

Extracting Poison (Nature):

Sneaking in Heavy Armour (Stealth):

Identifying Mundane Magical Items (Arcana):

Identifying a Casted Spell (Arcana):

Mimic Handwriting (Sleight of Hand):